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Answer by PaxStyle

solved

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Answer by PaxStyle

This :) Checking if the click hit the object = play animation

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Answer by PaxStyle

The link you posted dosn't work :(

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Answer by PaxStyle

I solved, I edited the old package that you passed me..(by script) :) in that the movement is perfect, in this the movement is not so good. The important is to solve.. ;)

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Answer by PaxStyle

I want put my video.. @kubci98 a created new scene, with a plane, and I imported my video clip, but I can't drag video into plane as texture. Why? If I do so, the plane remains white. ____________...

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Answer by PaxStyle

Thank you for the reply Daniel, I changed code with yours, but I can't insert my animation in Unity Editor! Why? :/ I try to change Animation with AnimationClip, but is not different.

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Answer by PaxStyle

Oh I hadn't seen the answer.. This is the Code: #pragma strict var amount = 5.0; function Update() { if (Input.GetKey(KeyCode.R)) { rigidbody.AddForce(transform.right * amount); } else if...

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Answer by PaxStyle

thank you so much for your explanation, but now I know the problem.. before i converted the model in 3Ds e not in .fbx.. I hadn't noticed :)

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Answer by PaxStyle

solved

View Article


Answer by PaxStyle

This :) Checking if the click hit the object = play animation

View Article

Answer by PaxStyle

The link you posted dosn't work :(

View Article

Answer by PaxStyle

I solved, I edited the old package that you passed me..(by script) :) in that the movement is perfect, in this the movement is not so good. The important is to solve.. ;)

View Article

Answer by PaxStyle

I want put my video.. @kubci98 a created new scene, with a plane, and I imported my video clip, but I can't drag video into plane as texture. Why? If I do so, the plane remains white. ____________...

View Article


Answer by PaxStyle

Thank you for the reply Daniel, I changed code with yours, but I can't insert my animation in Unity Editor! Why? :/ I try to change Animation with AnimationClip, but is not different.

View Article

Answer by PaxStyle

thank you so much for your explanation, but now I know the problem.. before i converted the model in 3Ds e not in .fbx.. I hadn't noticed :)

View Article

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